Giant Mantis Shrimp 2014
CR 5 beast
Large beast, unaligned
STR19 (+4)
DEX12 (+1)
CON16 (+3)
INT1 (-5)
WIS12 (+1)
CHA8 (-1)
Fluorescing Challenge.
Advantage on Cha (Intimidation) checks while agitated as its fluorescence flashes in a disorienting array.
Bonus Actions
Water Jet.
Each creature within 5 ft. of shrimp is blinded until start of its next turn (DC 14 Dex negates). The shrimp then swims up to half its swimming speed with o provoking opportunity attacks.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details