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Giant Mantis Shrimp 2014

CR 5 beast

Large beast, unaligned


Armor Class
14 (natural armor)
Hit Points
110 (13d10+39)
Speed
15 ft., burrow 15 ft., swim 30 ft.

STR19 (+4)
DEX12 (+1)
CON16 (+3)
INT1 (-5)
WIS12 (+1)
CHA8 (-1)

Saving Throws
Skills
Perception +1
Senses
truesight 60 ft., passive Perception 13
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Fluorescing Challenge.

Advantage on Cha (Intimidation) checks while agitated as its fluorescence flashes in a disorienting array.

Bonus Actions

Water Jet.

Each creature within 5 ft. of shrimp is blinded until start of its next turn (DC 14 Dex negates). The shrimp then swims up to half its swimming speed with o provoking opportunity attacks.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details