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Equitox 2014

CR 13 fiend

Large fiend, chaotic evil


Armor Class
15 (natural armor)
Hit Points
178 (17d10+85)
Speed
40 ft.

STR20 (+5)
DEX13 (+1)
CON20 (+5)
INT14 (+2)
WIS12 (+1)
CHA15 (+2)

Saving Throws
Dexterity +6, Intelligence +7, Wisdom +6, Charisma +7
Skills
Perception +1
Resistances
cold, fire, lightning; nonmagic B/P/S attacks
Damage Immunities
necrotic, poison
Condition Immunities
charmed, frightened, exhaustion, poisoned
Senses
darkvision 60 ft., truesight 30 ft., passive Perception 16
Languages
Abyssal, Celestial, Common, Infernal
Challenge
13 (10,000 XP) · Proficiency Bonus +5

Befouling Aura.

At each of its turns' start all within 30': disadvantage on next attack/ability check as moisture within it is diseased (DC 18 Con negates). If creature spends 1+ min in equitox’s aura or drinks water within aura: contract gullylung fever disease (below; DC 18 Con negates). Creatures immune to poisoned are immune to this.

Gullylung Fever.

Creature infected with this disease manifests symptoms 1d4 days after infection: difficulty breathing dehydration and water-themed nightmares. Until cured at end of each long rest infected creature must make DC 18 Con save or its Str score is reduced by 1d4. Reduction lasts until creature finishes long rest after disease is cured. If disease reduces creature’s Str to 0 creature dies. A creature that succeeds on two saves recovers from the disease.

Magic Resistance.

Advantage: spell/magic effect saves.

Legendary Actions

Teleport.

With items it has up to 60' to unoccupied space it can see.

Withering Gaze (Costs 2 Actions).

Locks eyes with one creature within 60' that can see it. Target: DC 18 Wis or stunned by thirst until end of its next turn.

Gore (Costs 2 Actions).

Makes one Gore attack.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details