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Elemental, Permafrost 2014

CR 6 elemental

Large elemental, neutral


Armor Class
16 (natural armor)
Hit Points
133 (14d10+56)
Speed
20 ft., burrow 30 ft.

STR19 (+4)
DEX8 (-1)
CON18 (+4)
INT5 (-3)
WIS15 (+2)
CHA5 (-3)

Saving Throws
Skills
Perception +2
Vulnerabilities
fire
Resistances
nonmagic B/P/S attacks
Condition Immunities
exhaustion, paralyzed, petrified, poisoned, unconscious
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 12
Languages
Terran
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Earth Glide.

Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.

Elemental Nature.

Doesn’t require air food drink or sleep.

Frigid Footprints.

The ground within 10 ft. of the permafrost elemental freezes over and is difficult terrain.

Plague Bearer.

If it takes 15+ fire on single turn each creature within 10 ft. of it: infected with primordial plague disease (DC 14 Con negates). Alternatively creature becomes infected with sewer plague or cackle fever (elemental’s choice) instead. Primordial plague takes 1 min to manifest in infected creature. After 1 min creature poisoned until disease cured. Every 24 hrs that elapse creature must re-save reducing its hp max by 5 (1d10) on failure. Disease is cured on success. Reduction lasts until disease is cured. Creature dies if disease reduces its hp max to 0.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details