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Dinosaur, Thundercall Hadrosaur 2014

CR 11 monstrosity

Huge monstrosity, unaligned


Armor Class
16 (natural armor)
Hit Points
168 (16d12+64)
Speed
40 ft.

STR24 (+7)
DEX9 (-1)
CON18 (+4)
INT4 (-3)
WIS13 (+1)
CHA7 (-2)

Saving Throws
Dexterity +3, Constitution +8, Wisdom +5
Skills
Perception +1
Resistances
thunder
Condition Immunities
deafened
Senses
passive Perception 15
Languages
—
Challenge
11 (7,200 XP) · Proficiency Bonus +4

Siege Monster.

Double damage to objects/structures.

Reactions

Sonic Shield.

The hadrosaur adds 4 to its AC vs. one ranged attack that would hit it. To do so the hadrosaur must see the attacker and not be in an area of magical silence.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details