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Derro, Hellforged 2014

CR 6 humanoid

Small humanoid, lawful evil


Armor Class
16 (breastplate)
Hit Points
112 (15d6+60)
Speed
25 ft.

STR16 (+3)
DEX14 (+2)
CON18 (+4)
INT11 (+0)
WIS7 (-2)
CHA15 (+2)

Saving Throws
Dexterity +5, Constitution +7, Charisma +5
Skills
Perception -2
Resistances
cold; nonmagic B/P/S attacks not made w/silvered weapons
Damage Immunities
fire, poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 11
Languages
Common, Dwarvish, Infernal, Undercommon
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Hellfire Weapons.

Its weapon attacks are magical. When it hits with any weapon deals extra 2d6 fire (included below).

Insanity.

Advantage on saves vs. being charmed or frightened.

Sunlight Sensitivity.

In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

Reactions

Voice of Authority (Recharge 5–6).

When a creature hits hellforged with an attack hellforged shrieks a one-word command. Attacker must make DC 15 Wis save or carry out this command on its next turn. This reaction works like the command spell except the attacker doesn't have to understand the hellforged's language. Hellforged must see the attacker and be able to speak to use this reaction.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details