Demon, Vetala 2014
CR 8 fiend
Medium fiend, chaotic evil
Once on its turn use 10 ft. of move to step magically into one corpse/Undead within reach and emerge from 2nd within 60' of 1st appearing in unoccupied space within 5 ft. of 2nd.
Difficult terrain composed of tombstones grave dirt corpses or other objects or features common to graveyards and necropolises doesn’t cost it extra move and it can move through graveyard objects and structures (ex: sarcophagus mausoleum) as if difficult terrain. It takes 5 (1d10) force if it ends turn inside object.
Advantage: spell/magic effect saves.
Humanoid it kills or Undead it controls rises in 1 min as skeleton/zombie (vetala’s choice) unless Humanoid restored to life or body destroyed. Max 20 total under its control at a time.
When an Undead under the vetala’s control hits with any weapon the weapon deals an extra 4 (1d8) necrotic.
Bonus Actions
Commands one Undead under its control that it can see to make a weapon attack as reaction. If so has advantage.
Reactions
When Undead under its control is reduced to 0 hp vetala can force it to explode. Each creature that isn't Undead or vetala within 5 ft. of exploding Undead: 10 (3d6) bludgeoning damage (if zombie) or slashing (if skeleton) damage and 5 (2d4) poison (DC 15 Dex half).
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details