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Demon, Maha 2014

CR 12 fiend

Medium fiend, chaotic evil


Armor Class
15
Hit Points
178 (21d8+84)
Speed
40 ft.

STR18 (+4)
DEX21 (+5)
CON18 (+4)
INT7 (-2)
WIS16 (+3)
CHA12 (+1)

Saving Throws
Strength +8, Dexterity +9, Constitution +8, Wisdom +7
Skills
Perception +3
Resistances
fire, lightning; nonmagic B/P/S attacks
Damage Immunities
cold, poison
Condition Immunities
poisoned
Senses
truesight 120 ft., passive Perception 13
Languages
Abyssal, telepathy 120'
Challenge
12 (8,400 XP) · Proficiency Bonus +4

Frozen Aura.

When a creature enters space within 30' of maha or starts its turn there that creature: DC 17 Con save or have its speed reduced by 10 ft. until it starts its turn outside aura.

Magic Resistance.

Advantage: spell/magic effect saves.

Snow Camouflage.

Advantage on Dex (Stealth) made to hide in snowy or icy terrain.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details