Dawnfly, Desolation Nymph 2014
CR 2 beast
Large beast, unaligned
STR16 (+3)
DEX15 (+2)
CON16 (+3)
INT1 (-5)
WIS12 (+1)
CHA4 (-3)
Limited Amphibiousness.
Can breathe air and water but needs to be submerged at least once every 4 hrs to avoid suffocating.
Shifting Camouflage.
Its carapace adapts to its current surroundings. The nymph has advantage on Dex (Stealth) checks made to hide in nonmagical natural terrain.
Bonus Actions
Water Jet.
Takes the Disengage action and each creature within 5 ft. of nymph: DC 13 Dex save or be blinded until end of its next turn.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details