Conniption Bug 2014
CR 1 beast
Small beast, unaligned
When it dies its mandibles remain locked in place continuing to grapple beyond its death. Until grapple ends creature takes 4 (1d8) piercing damage at start of each of its turns as if the bug was still alive. Any creature can take an action to remove mandibles with successful DC 11 Str (Athletics) or Wis (Medicine) check.
Can breathe air and water but it needs to be submerged at least once every 4 hrs to avoid suffocating.
Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.
Its long jump is up to 20' and its high jump is up to 10 feet with or with o a running start.
Its melee attacks score a critical hit on a 19 or 20.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details