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Clockwork Pugilist 2014

CR 1 construct

Medium construct, unaligned


Armor Class
15 (natural armor)
Hit Points
32 (5d8+10)
Speed
30 ft.

STR16 (+3)
DEX12 (+1)
CON14 (+2)
INT6 (-2)
WIS13 (+1)
CHA10 (+0)

Saving Throws
Strength +5, Constitution +4
Skills
Perception +1
Damage Immunities
poison, psychic
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
Common
Challenge
1 (200 XP) · Proficiency Bonus +2

Construct Nature.

A clockwork pugilist doesn’t require air food drink or sleep.

Immutable Form.

Immune: form-altering spells/effects.

Magic Resistance.

Advantage: spell/magic effect saves.

Reactions

Get Down Sir!.

When a creature within 5 ft. of the pugilist is targeted by a ranged attack or spell the pugilist steps in the way and the ranged attack or spell targets the pugilist instead.

Parry.

+2 to its AC vs. one melee attack that would hit it. Must see attacker and have at least one hand empty.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details