Caldera Kite 2014
CR 7 monstrosity
Large monstrosity, unaligned
Can see through areas obscured by fire smoke and fog with o penalty.
Doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
A glittering haze emanates from it within 10 ft. of it. Haze moves with kite lightly obscuring area. If dispersed by a wind of moderate or greater speed (10+ miles per hr) haze reappears at start of kite’s next turn. When a creature enters haze’s area for first time on a turn or starts its turn there that creature: 7 (2d6) poison and is poisoned until end of its next turn (DC 14 Con half damage and isn’t poisoned). If a creature’s save is successful it is immune to Sulphuric Haze of all caldera kites for 1 min.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details