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Archon, Ursan 2014

CR 9 celestial

Large celestial, chaotic good


Armor Class
16 (natural armor)
Hit Points
142 (15d10+60)
Speed
30 ft., fly 60 ft.

STR21 (+5)
DEX14 (+2)
CON18 (+4)
INT13 (+1)
WIS17 (+3)
CHA16 (+3)

Saving Throws
Constitution +8, Wisdom +7, Charisma +7
Skills
Perception +3
Resistances
radiant; nonmagic B/P/S attacks
Damage Immunities
cold
Condition Immunities
charmed, exhaustion, frightened, prone
Senses
darkvision 120 ft., passive Perception 13
Languages
all, telepathy 120'
Challenge
9 (5,000 XP) · Proficiency Bonus +4

Celestial Weapons.

Its weapon attacks are magical. When it hits with any weapon deals an extra 4d8 force (included below).

Immortal Nature.

Doesn't require food drink or sleep

Magic Resistance.

Advantage: spell/magic effect saves.

Reckless.

At the start of its turn can gain advantage on all melee weapon attack rolls it makes during that turn but attacks vs. it have advantage until start of its next turn.

Relentless (Recharge: Short/Long Rest).

If it takes 30 damage or less that would reduce it to 0 hp it is reduced to 1 hp instead.

Reactions

Rallying Roar.

When it reduces a creature to 0 hp it can utter a triumphant roar. Each friendly creature within 60' of the archon that is frightened paralyzed stunned or unconscious has advantage on its next save. A friendly creature with o those conditions has advantage on its next attack roll. In addition each friendly creature within 60' of archon that can hear the roar gains 14 (4d6) temp hp.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details