Archon, Siege 2014
CR 13 celestial
Huge celestial, lawful good
STR22 (+6)
DEX14 (+2)
CON22 (+6)
INT10 (+0)
WIS20 (+5)
CHA17 (+3)
Celestial Weapons.
Its weapon attacks are magical. When archon hits with its Trunk Maul weapon deals extra 5d8 force (included below).
False Appearance.
While motionless indistinguishable from inanimate statue.
Immortal Nature.
Doesn't require food drink or sleep
Magic Resistance.
Advantage: spell/magic effect saves.
Siege Monster.
Double damage to objects/structures.
Trampling Charge.
If it moves 20'+ straight toward a creature and then hits it with trunk maul on same turn target: DC 19 Str save or be pushed up to 10 ft. and knocked prone. If target is prone archon can make one Stomp attack vs. it as a bonus action.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details