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Animated Instrument, Quartet 2014

CR 4 construct

Large construct, unaligned


Armor Class
14 (natural armor)
Hit Points
102 (12d10+36)
Speed
30 ft., fly 50 ft.

STR10 (+0)
DEX16 (+3)
CON17 (+3)
INT4 (-3)
WIS5 (-3)
CHA18 (+4)

Saving Throws
Skills
Perception -3
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft., passive Perception 7
Languages
—
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Antimagic Susceptibility.

The quartet is incapacitated while in the area of an antimagic field. If targeted by dispel magic the quartet must succeed on a Con save vs. the caster’s spell save DC or fall unconscious for 1 min.

Construct Nature.

The quartet doesn’t require air food drink or sleep.

False Appearance.

While motionless indistinguishable from group of musical instruments.

Four-Part Harmony.

An animated quartet is always composed of four instruments that sit or hover close together acting with singular intent. If an attack deals at least 25 damage to the quartet then one of the instruments falls unconscious causing the quartet to deal one die less of damage with its Trouble Clef and Orchestra Hit actions.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details