Angel, Shrouded 2014
CR 13 celestial
Medium celestial, chaotic good
Its weapon attacks are magical and its weapons are coated with radiant poison. Creatures with resistance or immunity to poison or the poisoned condition can be affected by angel’s poison. Such creatures have advantage on saves vs. the angel’s poison.
Knows if it hears a lie.
If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails.
Doesn't require food drink or sleep
Advantage: spell/magic effect saves.
Reactions
When a creature poisoned by shrouded angel starts its turn angel demands target repent. If it doesn't repent: DC 17 Con save. Fail: reduced to 0 hp. Success: 22 (5d8) radiant. If target repents its next action is chosen by angel as if it failed a save vs. the command spell: 'Draw Nigh' (approach) 'Clasp Hands in Prayer' (drop) 'Seek Redemption' (flee) 'Be Penitent' (grovel) or 'In Stillness Hear the Truth' (halt). Once angel uses this reaction it must deal poison to a poisoned target before using it again.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details