Wiki › Monsters & Creatures

Angel, Kalkydra 2014

CR 13 celestial

Huge celestial, lawful good


Armor Class
18 (natural armor)
Hit Points
189 (14d12+98)
Speed
40 ft., fly 90 ft., climb 30 ft.

STR22 (+6)
DEX14 (+2)
CON24 (+7)
INT17 (+3)
WIS21 (+5)
CHA23 (+6)

Saving Throws
Constitution +1, Wisdom +1, Charisma +1
Skills
Perception +5
Resistances
poison; nonmagic B/P/S attacks
Damage Immunities
fire, radiant
Condition Immunities
charmed, exhaustion, frightened, poisoned, prone
Senses
truesight 120 ft., passive Perception 20
Languages
all, telepathy 120'
Challenge
13 (10,000 XP) · Proficiency Bonus +5

Angelic Weapons.

Its weapon attacks are magical. When it hits with any weapon deals extra 4d8 radiant (included below).

Immortal Nature.

Doesn't require food drink or sleep

Magic Resistance.

Advantage: spell/magic effect saves.

Reactions

Solar Nimbus.

When hit by an attack it surrounds itself in a fiery nimbus searing attacker: 9 (2d8) fire and 9 (2d8) radiant and nimbus sheds bright light in 30' radius and dim light an additional 30'. Until start of kalkydra's next turn a creature within 5 ft. of kalkydra that hits it with melee attack takes 9 (2d8) fire and 9 (2d8) radiant.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details