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Alliumite, Husker 2014

CR 2 plant

Medium plant, chaotic neutral


Armor Class
15 (natural armor, shield)
Hit Points
68 (8d8+32)
Speed
20 ft., burrow 10 ft.

STR15 (+2)
DEX12 (+1)
CON18 (+4)
INT9 (-1)
WIS12 (+1)
CHA16 (+3)

Saving Throws
Skills
Perception +1
Senses
darkvision 60 ft., passive Perception 11
Languages
Sylvan
Challenge
2 (450 XP) · Proficiency Bonus +2

Overpowering Stench.

Each creature other than an alliumite or garlicle within 5 ft. of the alliumite when it takes damage must make DC 15 Con save or be blinded until the end of its next turn. On a successful save the creature has advantage vs. the Overpowering Stench of all alliumites for 1 min.

Plant Camouflage.

Aadvantage on Dex (Stealth) checks it makes in any terrain with ample obscuring plant life.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details