Alliumite, Husker 2014
CR 2 plant
Medium plant, chaotic neutral
STR15 (+2)
DEX12 (+1)
CON18 (+4)
INT9 (-1)
WIS12 (+1)
CHA16 (+3)
Overpowering Stench.
Each creature other than an alliumite or garlicle within 5 ft. of the alliumite when it takes damage must make DC 15 Con save or be blinded until the end of its next turn. On a successful save the creature has advantage vs. the Overpowering Stench of all alliumites for 1 min.
Plant Camouflage.
Aadvantage on Dex (Stealth) checks it makes in any terrain with ample obscuring plant life.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details