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Alke 2014

CR 5 monstrosity

Large monstrosity, unaligned


Armor Class
14 (natural armor)
Hit Points
114 (12d10+48)
Speed
50 ft., climb 30 ft.

STR18 (+4)
DEX15 (+2)
CON18 (+4)
INT4 (-3)
WIS13 (+1)
CHA12 (+1)

Saving Throws
Dexterity +5, Charisma +4
Skills
Perception +1
Condition Immunities
petrified
Senses
darkvision 60 ft., passive Perception 16
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Back Spikes.

Any Small or larger creature riding alke against its will: 14 (4d6) piercing damage (DC 15 Dex half).

Keen Sight.

Advantage: sight Wis (Percept) checks.

Pounce.

If it moves 30'+ straight toward a creature and then hits it with Claws on the same turn that target: DC 15 Str save or be knocked prone. If target is prone alke can make one Beak attack vs. it as a bonus action.

Reactions

Repelling Spikes.

Adds 3 to its AC vs. one melee or ranged weapon attack that would hit it. To do so the alke must see the attacker and not be prone.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details