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Alazai 2014

CR 10 elemental

Large elemental, chaotic neutral


Armor Class
16 (natural armor)
Hit Points
149 (13d10+78)
Speed
40 ft.

STR21 (+5)
DEX15 (+2)
CON22 (+6)
INT10 (+0)
WIS16 (+3)
CHA20 (+5)

Saving Throws
Dexterity +6, Wisdom +7
Skills
Perception +3
Damage Immunities
fire, poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 120 ft., passive Perception 13
Languages
Ignan
Challenge
10 (5,900 XP) · Proficiency Bonus +4

Conditional Invisibility.

Is invisible in most situations. The following situations reveal its location and enough of its form that attacks vs. it don’t have disadvantage while the situation lasts:In temperatures lower than 50 degrees Fahrenheit or for 1 round after it takes cold: its natural heat outlines it in steam.Darkness: its burning eyes shine visibly marking its location.

Elemental Nature.

Doesn’t require air food drink or sleep.

Fire Form.

Can move through a space as narrow as 1 inch wide with o squeezing. A creature that touches it or hits it with melee attack while within 5 ft. of it takes 4 (1d8) fire.

Iron Disruption.

Struck by a cold iron weapon becomes visible and can’t use Hurl Flame or Scorching Aura until start of its next turn.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details