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Thin Giant 2014

CR 9 giant

Huge giant, chaotic evil


Armor Class
16 (natural armor)
Hit Points
168 (16d12+64)
Speed
40 ft.

STR23 (+6)
DEX16 (+3)
CON18 (+4)
INT11 (+0)
WIS13 (+1)
CHA9 (-1)

Saving Throws
Dexterity +7, Constitution +8, Wisdom +5
Skills
Perception +5, Stealth +11
Resistances
bludgeoning, necrotic
Condition Immunities
exhaustion
Senses
darkvision 60 ft., passive Perception 15
Languages
Common, Deep Speech, Giant
Challenge
9 (5,000 XP) · Proficiency Bonus +4

Contortionist.

The thin giant can contort its body into unnatural positions, allowing it to easily move through any opening large enough for a Medium creature. It can squeeze through any opening large enough for a Small creature. The giant’s destination must still have suitable room to accommodate its volume.

Actions

Multiattack.

The thin giant makes three melee attacks, but it can use its Consuming Bite only once.

Consuming Bite.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the giant regains hp equal to that amount. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.

Claw.

Melee Weapon Attack: +10 to hit, reach 20 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details