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Pixie's Umbrella 2014

CR 1/8 plant

Small plant, unaligned


Armor Class
7
Hit Points
10 (4d4)
Speed
5 ft.

STR1 (-5)
DEX5 (-3)
CON10 (+0)
INT1 (-5)
WIS5 (-3)
CHA1 (-5)

Saving Throws
Skills
Condition Immunities
blinded, deafened, frightened
Senses
blindsight 30 ft., passive Perception 7
Languages
—
Challenge
1/8 (25 XP) · Proficiency Bonus +2

False Appearance.

While the pixie’s umbrella remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Twirl.

The pixie's umbrella twirls, spinning its spores at nearby creatures. Each creature within 5 feet of the pixie's umbrella must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one. If the saving throw fails by 5 or more, the target is also poisoned until the end of its next turn.

Reactions

Float.

When a pixie's umbrella senses motion within 30 feet of it, it fills its cap with air and flies 20 feet away from the motion without provoking opportunity attacks.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details