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Mountain Nymph 2014

CR 6 fey

Medium fey, chaotic neutral


Armor Class
15 (leather armor)
Hit Points
112 (15d8+45)
Speed
30 ft., climb 30 ft.

STR12 (+1)
DEX18 (+4)
CON16 (+3)
INT10 (+0)
WIS18 (+4)
CHA14 (+2)

Saving Throws
Dexterity +7, Wisdom +7
Skills
Perception +7, Stealth +7, Survival +7
Senses
darkvision 90 ft., passive Perception 17
Languages
Common, Elvish, Sylvan
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Hunter’s Foresight.

The mountain nymph can see the immediate future of a creature affected by her hunter’s mark spell. While hunter’s mark is active on a creature, the mountain nymph has advantage on attack rolls against the creature and on saving throws against the creature’s spells and special abilities.

Innate Spellcasting.

The mountain nymph’s innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: hunter’s mark 3/day each: misty step, spike growth 1/day: pass without trace

Mountain Walk.

The mountain nymph can move across and climb rocky surfaces without needing to make an ability check. Additionally, difficult terrain composed of rocks or rocky debris doesn’t cost her extra movement.

Point Blank Hunter.

When the mountain nymph makes a ranged attack with a bow, she doesn’t have disadvantage on the attack roll from being within 5 feet of a hostile creature, though she may still have disadvantage from other sources.

Actions

Multiattack.

The mountain nymph makes three longbow attacks.

Longbow.

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details