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Kaveph 2014

CR 6 aberration

Huge aberration, neutral evil


Armor Class
16 (natural armor)
Hit Points
136 (13d12+52)
Speed
30 ft.

STR21 (+5)
DEX13 (+1)
CON18 (+4)
INT8 (-1)
WIS10 (+0)
CHA7 (-2)

Saving Throws
Dexterity +4, Constitution +7
Skills
Vulnerabilities
radiant
Resistances
cold
Senses
blindsight 90 ft., passive Perception 10
Languages
Void Speech
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Rampage.

When the kaveph reduces a creature to 0 hp with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a smash attack.

Actions

Multiattack.

The kaveph makes two smash attacks.

Smash.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the kaveph.

Rock.

Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Reactions

Revenge.

When a kaveph is dealt 20 damage or more by a single attack and survives, it can make a smash attack against the attacker.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details