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Howler Baboon 2014

CR 1/4 beast

Medium beast, unaligned


Armor Class
12
Hit Points
13 (2d8+4)
Speed
30 ft., climb 30 ft.

STR15 (+2)
DEX14 (+2)
CON14 (+2)
INT6 (-2)
WIS12 (+1)
CHA7 (-2)

Saving Throws
Strength +4, Wisdom +3
Skills
Athletics +4, Perception +3
Senses
passive Perception 13
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Pack Tactics.

The baboon has advantage on attack rolls against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Fist.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Rock.

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details