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Grimmlet 2014

CR 1 monstrosity

Tiny monstrosity, unaligned


Armor Class
11
Hit Points
28 (8d4+8)
Speed
fly 30 ft. (hover)

STR8 (-1)
DEX12 (+1)
CON13 (+1)
INT3 (-4)
WIS10 (+0)
CHA14 (+2)

Saving Throws
Skills
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
psychic
Condition Immunities
blinded, charmed, deafened, petrified, poisoned, prone, stunned
Senses
blindsight 60 ft., passive Perception 10
Languages
understands Void Speech but can't speak
Challenge
1 (200 XP) · Proficiency Bonus +2

Innate Spellcasting (Psionics).

The grimmlet’s innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no components: At will: crushing curse, minor illusion 3/day each: maddening whispers

Reproduce.

When a grimmlet takes damage from a spell and isn’t reduced to 0 hp, a number of new grimmlets equal to the spell’s level appear in unoccupied spaces within 10 feet of the grimmlet. If the spell is a cantrip, only one grimmlet is created. Sixteen or more grimmlets within 30 feet of each other can use their reactions to come together and form a grimmlet swarm in a space within 5 feet of one grimmlet.

Self-destruct.

When the grimmlet dies, it explodes in a spray of Void-infused crystal shards. Each creature within 5 feet of the grimmlet must succeed on a DC 12 Dexterity saving throw or take 3 (1d6) slashing damage and 3 (1d6) psychic damage. Grimmlets damaged by this trait don’t Reproduce.

Actions

Crystal Edge.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) psychic damage.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details