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Glacial Corrupter 2014

CR 1 undead

Medium undead, lawful evil


Armor Class
15 (natural armor)
Hit Points
34 (4d8+16)
Speed
30 ft.

STR14 (+2)
DEX13 (+1)
CON18 (+4)
INT6 (-2)
WIS8 (-1)
CHA5 (-3)

Saving Throws
Skills
Damage Immunities
cold, poison
Condition Immunities
exhaustion, poisoned, petrified
Senses
darkvision 60 ft., passive Perception 9
Languages
understands all languages it knew in life but can't speak
Challenge
1 (200 XP) · Proficiency Bonus +2

Actions

Longsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Longbow.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Glacial Touch (Recharge 5–6).

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) cold damage. The target must succeed on a DC 13 Constitution saving throw or take 2 (1d4) cold damage at the start of each of its turns, as a frozen shard lodges itself in the wound. Any creature can take an action to remove the shard with a successful DC 12 Wisdom (Medicine) check. The shard crumbles to snow if the target receives magical healing.

A humanoid slain by this attack rises in 1 week as a glacial corrupter, unless the humanoid is restored to life or its body is destroyed.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details