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Giant Husk 2014

CR 7 undead

Huge undead, chaotic evil


Armor Class
9
Hit Points
76 (8d12+24)
Speed
40 ft.

STR19 (+4)
DEX8 (-1)
CON16 (+3)
INT5 (-3)
WIS7 (-2)
CHA5 (-3)

Saving Throws
Skills
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands all languages it knew in life but can't speak
Challenge
7 (2,900 XP) · Proficiency Bonus +3

Amorphous.

As the husk.

Damage Transfer.

As the husk, except the other half of the damage is split evenly between all creatures grappled by the husk.

Actions

Multiattack.

The husk makes two attacks.

Smother.

Melee Weapon Attack: +8 to hit, reach 5 ft., one Huge or smaller creature. Hit: The creature is grappled (escape DC 14). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating. In addition, at the start of each of the target's turns, the target takes 14 (3d6 + 4) bludgeoning damage. The husk can smother one Huge, two Large, or four Medium or smaller creatures at a time.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details