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Gaunt One 2014

CR 3 aberration

Medium aberration, neutral evil


Armor Class
14 (natural armor)
Hit Points
75 (10d8+30)
Speed
30 ft.

STR18 (+4)
DEX15 (+2)
CON16 (+3)
INT15 (+2)
WIS12 (+1)
CHA4 (-3)

Saving Throws
Skills
Stealth +4
Senses
darkvision 60 ft., passive Perception 11
Languages
understands Undercommon but can't speak
Challenge
3 (700 XP) · Proficiency Bonus +2

Keen Hearing.

The gaunt one has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Multiattack.

The gaunt one makes two claw attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14).

Claw.

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) slashing damage.

Extract Heart.

Melee Weapon Attack: +6 to hit, reach 5 ft., one humanoid grappled by the gaunt one. Hit: The target must make a DC 13 Constitution saving throw, taking 22 (5d8) piercing damage on a failed save, or half as much damage on a successful one. If this damage reduces the target to 0 hp, the gaunt one kills the target by extracting and devouring its heart.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details