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Edjet Initiate 2014

CR 1/4 humanoid

Medium humanoid, lawful neutral


Armor Class
12 (padded armor)
Hit Points
19 (3d8+6)
Speed
30 ft.

STR14 (+2)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Skills
Athletics +4
Resistances
fire
Senses
passive Perception 10
Languages
Common, Draconic
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Overeager Trainee.

If the edjet initiate starts its turn within 5 feet of another dragonborn, it has advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it also have advantage until the start of its next turn.

Show Mettle.

While it can see a superior officer, the edjet initiate has advantage on saving throws against being frightened.

Actions

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow.

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details