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Dread Walker Excavator 2014

CR 5 construct

Large construct, neutral


Armor Class
16 (natural armor)
Hit Points
75 (10d10+20)
Speed
30 ft., climb 30 ft., swim 30 ft.

STR18 (+4)
DEX19 (+4)
CON14 (+2)
INT14 (+2)
WIS16 (+3)
CHA12 (+1)

Saving Throws
Dexterity +7, Wisdom +6
Skills
Perception +6
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Arcane Instability.

When the excavator is reduced to half its maximum hp or fewer, unstable arcane energy begins to pour from its metal body. A creature that touches the unstable excavator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage.

Spider Climb.

The excavator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack.

The excavator makes two foreleg attacks.

Foreleg.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Excavation Beam.

Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: 17 (5d6) force damage.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details