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Cryoceros 2014

CR 6 monstrosity

Large monstrosity, unaligned


Armor Class
15 (natural armor)
Hit Points
133 (14d10+56)
Speed
40 ft.

STR19 (+4)
DEX11 (+0)
CON18 (+4)
INT3 (-4)
WIS13 (+1)
CHA8 (-1)

Saving Throws
Skills
Athletics +7
Resistances
bludgeoning, cold
Senses
passive Perception 11
Languages
—
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Snow Camouflage.

The cryoceros has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Trampling Charge.

If the cryoceros moves at least 20 feet straight toward a target and then hits it with its gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the cryoceros can make one stomp attack against it as a bonus action.

Actions

Gore.

Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) cold damage.

Stomp.

Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 20 (3d10 + 4) bludgeoning damage.

Shards of Ice (Recharge 4–6).

The cryoceros exhales razor-sharp ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 10 (3d6) cold damage and 10 (3d6) piercing damage on a failed save, or half as much on a successful one.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details