Wiki › Monsters & Creatures

Cave Drake 2014

CR 3 dragon

Large dragon, neutral


Armor Class
13 (natural armor)
Hit Points
95 (10d10+40)
Speed
30 ft., climb 30 ft.

STR17 (+3)
DEX14 (+2)
CON18 (+4)
INT6 (-2)
WIS13 (+1)
CHA11 (+0)

Saving Throws
Skills
Perception +3, Stealth +4, Survival +3
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 90 ft., passive Perception 13
Languages
Draconic
Challenge
3 (700 XP) · Proficiency Bonus +2

Ambusher.

In the first round of combat, the cave drake has advantage on attack rolls against any creature it has surprised.

Keen Smell.

The cave drake has advantage on Wisdom (Perception) checks that rely on smell.

Spider Climb.

The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Stone Camouflage.

The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack.

The cave drake makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Blinding Spit (Recharge 5–6).

Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details