Cave Drake 2014
CR 3 dragon
Large dragon, neutral
In the first round of combat, the cave drake has advantage on attack rolls against any creature it has surprised.
The cave drake has advantage on Wisdom (Perception) checks that rely on smell.
The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
The cave drake makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.
Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details