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Alligator Turtle 2014

CR 1/4 beast

Medium beast, unaligned


Armor Class
15 (natural armor)
Hit Points
11 (2d8+2)
Speed
20 ft., swim 30 ft.

STR15 (+2)
DEX12 (+1)
CON13 (+1)
INT2 (-4)
WIS12 (+1)
CHA7 (-2)

Saving Throws
Strength +4, Constitution +3
Skills
Stealth +3
Senses
passive Perception 11
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Hold Breath.

The turtle can hold its breath for 1 hour.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can't bite another target.

Source: Tome of Beasts 2 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details