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Young Spinosaurus 2014

CR 5 beast

Huge beast, Unaligned


Armor Class
14 (natural armor)
Hit Points
105 (10d12 + 40)
Speed
30 ft.

STR21 (+5)
DEX11 (+0)
CON19 (+4)
INT2 (-4)
WIS11 (+0)
CHA8 (-1)

Saving Throws
Skills
Perception +3
Senses
passive Perception 13
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Hold Breath.

The spinosaurus can hold its breath for 1 hour.

Reptilian Affinity.

The spinosaurus never willingly attacks a reptilian Humanoid, such as a lizardfolk or dragonborn, unless attacked first. If magically forced to attack such a creature, the spinosaurus has disadvantage on attack rolls against it. This trait doesn’t function if the spinosaurus’s rider or tamer directs it to attack.

Actions

Multiattack.

The spinosaurus makes one Bite attack and one Claw attack.

Bite.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the spinosaurus can't Bite another target.

Claw.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details