Spawn of Akyishigal 2014
CR 5 fiend
Medium fiend, Chaotic Evil
The spawn of Akyishigal can command any Beast with an Intelligence of 2 or lower within 30 feet of it that isn’t under the magical control of another creature, provided the Beast is insectoid and doesn’t have a Challenge Rating higher than the spawn’s. The Beast obeys the spawn’s commands to the best of its ability, heedless of its own safety.
The spawn of Akyishigal has advantage on saving throws against spells and other magical effects.
Actions
The spawn makes one Bite attack and two Sting attacks. It can replace its Bite attack with a use of Swarming Cough, if available.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage plus 3 (1d6) poison damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned until the end of its next turn.
The spawn belches forth a swarm of insects. The swarm is an ally of the spawn, obeys its spoken commands, and takes its turn immediately after the spawn's. The swarm remains for 1 minute, until the spawn dies, or until the spawn dismisses it as a bonus action. The spawn can have no more than two swarms under its control at a time.
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details