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Sea Dragon Wyrmling 2014

CR 3 dragon

Medium dragon, Neutral Evil


Armor Class
17 (natural armor)
Hit Points
52 (8d8 + 16)
Speed
40 ft., fly 30 ft.

STR17 (+3)
DEX10 (+0)
CON15 (+2)
INT13 (+1)
WIS11 (+0)
CHA15 (+2)

Saving Throws
Dexterity +2, Constitution +4, Wisdom +2, Charisma +4
Skills
Perception +4, Stealth +2
Damage Immunities
cold
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages
Common, Draconic, Primordial
Challenge
3 (700 XP) · Proficiency Bonus +2

Amphibious.

The dragon can breathe air and water.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage.

Tidal Breath (Recharge 5–6).

The dragon exhales a crushing wave of frigid seawater in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, the creature takes 11 (2d10) bludgeoning damage and 11 (2d10) cold damage and is pushed up to 5 feet away from the dragon and knocked prone. On a success, the creature takes half the damage and isn't pushed or knocked prone.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details