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Rime Worm Grub 2014

CR 1 elemental

Medium elemental, Unaligned


Armor Class
13 (natural armor)
Hit Points
45 (6d8 + 18)
Speed
20 ft., burrow 30 ft.

STR16 (+3)
DEX12 (+1)
CON16 (+3)
INT4 (-3)
WIS12 (+1)
CHA3 (-4)

Saving Throws
Skills
Stealth +3
Resistances
cold
Senses
darkvision 120 ft., passive Perception 11
Languages
—
Challenge
1 (200 XP) · Proficiency Bonus +2

Amphibious.

The rime worm grub can breathe air and water.

Ravenous Larva.

The rime worm grub can make an opportunity attack against any creature that leaves its reach, even if the creature takes the Disengage action. In addition, it has advantage on melee attack rolls against any creature that doesn’t have all its hp.

Snow Camouflage.

The rime worm grub has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Snow Stride.

The rime worm grub can burrow through nonmagical snow and ice in addition to sand, earth, and mud. In addition, difficult terrain composed of snow or ice doesn’t cost it extra movement.

Actions

Rime Tendril.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 4 (1d8) cold damage.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details