Wiki › Monsters & Creatures

Rat King 2014

CR 5 monstrosity

Medium monstrosity, Chaotic Evil


Armor Class
14 (natural armor)
Hit Points
76 (9d8 + 36)
Speed
20 ft., burrow 30 ft.

STR6 (-2)
DEX16 (+3)
CON18 (+4)
INT11 (+0)
WIS15 (+2)
CHA16 (+3)

Saving Throws
Skills
Stealth +6
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed, frightened, paralyzed, petrified, poisoned, prone, stunned
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Thieves' Cant
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Keen Smell.

The rat king has advantage on Wisdom (Perception) checks that rely on smell.

Plague of Ill Omen.

The rat king radiates a magical aura of misfortune. A creature that starts its turn within 15 feet of the rat king must succeed on a DC 14 Charisma saving throw or have disadvantage on attack rolls and saving throws until the start of its next turn.

Actions

Multiattack.

The rat king makes two Bite attacks.

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or suffer one level of exhaustion and become infected with a disease. Until the disease is cured, at the end of each long rest, the creature must repeat the saving throw. On a failure, the creature suffers another level of exhaustion. The exhaustion lasts until the creature finishes a long rest after the disease is cured. A creature that succeeds on two saving throws recovers from the disease.

Call Rats (1/Day).

The rat king magically calls 2d4 rats, 1d4 giant rats, or 1 swarm of rats. The rats arrive in 1d4 rounds, acting as allies of the rat king and obeying its spoken commands. The rats remain for 1 hour, until the rat king dies, or until the rat king dismisses them as a bonus action.

Reactions

Absorption.

When a friendly rat, giant rat, or swarm of rats starts its turn within 5 feet of the rat king, the rat king can absorb it. If the rat king does so, the target dies, and the rat king gains temporary hp equal to the target's remaining hp.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details