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Mithral Dragon Wyrmling 2014

CR 1 dragon

Medium dragon, Neutral


Armor Class
14 (natural armor)
Hit Points
44 (8d8 + 8)
Speed
60 ft., fly 50 ft.

STR12 (+1)
DEX14 (+2)
CON13 (+1)
INT14 (+2)
WIS15 (+2)
CHA14 (+2)

Saving Throws
Dexterity +4, Constitution +3, Wisdom +4, Charisma +4
Skills
Insight +4, Perception +6, Stealth +4
Damage Immunities
slashing
Condition Immunities
charmed
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 16
Languages
all, telepathy 30 ft.
Challenge
1 (200 XP) · Proficiency Bonus +2

Magic Resistance.

The dragon has advantage on saving throws against spells and other magical effects.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage. Instead of dealing damage, the dragon can attempt to end one magical effect of its choice of 2nd level or lower on the target. This effect works like the dispel magic spell, except the dragon must always make an ability check. Its ability check for this is +4.

Shard Breath (Recharge 5–6).

The mithral dragon spits metallic shards in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 14 (4d6) slashing damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain until the start of the dragon's next turn, then the shards dissolve into wisps of silvery smoke.

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details