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Kot Bayun 2014

CR 3 monstrosity

Medium monstrosity, Neutral


Armor Class
15 (natural armor)
Hit Points
66 (12d8 + 12)
Speed
20 ft.

STR16 (+3)
DEX16 (+3)
CON13 (+1)
INT12 (+1)
WIS16 (+3)
CHA17 (+3)

Saving Throws
Dexterity +5
Skills
Stealth +5
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Sylvan
Challenge
3 (700 XP) · Proficiency Bonus +2

Actions

Multiattack.

The kot bayun can use its Slumbering Song. It then makes one Bite attack and two Claw attacks.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Invisibility.

The kot bayun magically turns invisible until it attacks or uses Slumbering Song, or until its concentration ends (as if concentrating on a spell). Any equipment the kot bayun wears or carries is invisible with it.

Slumbering Song.

The kot bayun sings a magical song to one creature it can see within 60 feet of it. The target must succeed on a DC 13 Charisma saving throw on fall unconscious for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the kot bayun uses a bonus action on its subsequent turns to continue singing, the target has disadvantage on this saving throw. Otherwise, the effect ends for a target if the target takes damage while below half its hp maximum.

Healing Purr (2/Day).

The kot bayun purrs at a creature it can see within 15 feet of it. The target magically regains 10 (3d6) hp and is freed from any disease, poison, blindness, or deafness.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details