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Flab Giant 2014

CR 4 giant

Large giant, Chaotic Evil


Armor Class
14 (natural armor)
Hit Points
110 (13d10 + 39)
Speed
20 ft.

STR20 (+5)
DEX6 (-2)
CON16 (+3)
INT9 (-1)
WIS13 (+1)
CHA8 (-1)

Saving Throws
Constitution +5
Skills
Perception +3
Damage Immunities
poison
Condition Immunities
poisoned
Senses
passive Perception 13
Languages
Common, Dwarvish, Giant
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Massive Bulk.

A flab giant can’t take the Dash action. In addition, a creature attempting to grapple, push, or knock the giant prone has disadvantage on attack rolls and ability checks to do so.

Actions

Multiattack.

The giant makes two Slam attacks. If both attacks hit a Medium or smaller creature, the target is grappled (escape DC 15).

Slam.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.

Squatting Pin.

One creature grappled by the flab giant must make a DC 15 Strength saving throw. On a failure, a creature takes 22 (5d6 + 5) bludgeoning damage and is restrained until the grapple ends. On a success, a creature takes half the damage and isn't restrained, but it remains grappled until it escapes. While restrained, a creature takes 8 (1d6 + 5) bludgeoning damage at the start of each of the giant's turns. If the flab giant moves, the target is no longer restrained or grappled.

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details