Einherjar 2014
CR 7 humanoid
Medium humanoid, Chaotic Neutral
The einherjar has advantage on all attack rolls it makes while it is below 30 hp.
The stare of an einherjar is especially piercing to Humanoids. It has advantage on any Charisma (Intimidation) check it makes against a Humanoid.
The einherjar’s weapon attacks are magical. When the einherjar hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack).
Actions
The einherjar makes two Battleaxe attacks, or it makes three Celestial Bolt attacks. It can replace one attack with Celestial Blessing, if available.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) radiant damage.
Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 15 (3d8 + 2) radiant damage.
The einherjar calls on its celestial patrons for one of the following blessings:
Other versions
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details