Duskthorn Dryad 2014
CR 3 fey
Medium fey, Chaotic Neutral
The dryad has advantage on saving throws against spells and other magical effects.
The dryad can communicate with beasts and plants as if they shared a language.
Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.
Actions
The duskthorn dryad makes two Thorned Slam or Thorn attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 10 (2d4 + 5) piercing damage.
The dryad magically calls 1d4 boars, constrictor snakes, or wolves, or it calls 1 child of the briar. The called creatures arrive in 1d4 rounds, acting as allies of the dryad and obeying her spoken commands. The creatures remain for 1 hour, until the dryad dies, or until the dryad dismisses them as a bonus action.
The dryad casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
- At Will: druidcraft
- 3/Day Each: charm person, entangle, invisibility
- 1/Day Each: barkskin, spike growth, suggestion
Other versions
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details