Clockwork Beetle Swarm 2014
CR 3 construct
Large construct, Unaligned
STR8 (-1)
DEX16 (+3)
CON12 (+1)
INT1 (-5)
WIS12 (+1)
CHA7 (-2)
Construct Nature.
The swarm doesn’t require air, food, drink, or sleep.
Magic Resistance.
The swarm has advantage on saving throws against spells and other magical effects.
Swarm.
The swarm can occupy another creature’s space and vice versa, and it can move through any opening large enough for a Tiny Construct. The swarm can’t regain hp or gain temporary hp.
Actions
Bites.
Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the swarm's space. Hit: 18 (4d8) piercing damage, or 9 (2d8) piercing damage if the swarm has half of its hp or fewer, plus 3 (1d6) poison damage.
Other versions
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details