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Chernomoi 2014

CR 1 fey

Tiny fey, Neutral


Armor Class
14
Hit Points
32 (5d4 + 20)
Speed
20 ft., fly 20 ft.

STR9 (-1)
DEX18 (+4)
CON18 (+4)
INT12 (+1)
WIS11 (+0)
CHA16 (+3)

Saving Throws
Skills
Acrobatics +6, Perception +2, Stealth +6
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Draconic, Sylvan
Challenge
1 (200 XP) · Proficiency Bonus +2

Actions

Scimitar.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Shriek (Recharge 5–6).

The chernomoi emits a loud shriek that is audible out to 100 feet. Each creature within 60 feet of the chernomoi and that can hear it must make a DC 13 Constitution saving throw, taking 10 (3d6) thunder damage on a failed save, or half as much damage on a successful one.

Spellcasting.

The chernomoi casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):

  • At Will: detect magic, mage hand, mending, message, prestidigitation
  • 1/Day Each: detect poison and disease, dimension door

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details