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Chained Angel 2014

CR 8 celestial

Medium celestial, Neutral Evil


Armor Class
16 (natural armor)
Hit Points
121 (22d8 + 22)
Speed
60 ft., fly 30 ft.

STR18 (+4)
DEX16 (+3)
CON12 (+1)
INT12 (+1)
WIS18 (+4)
CHA20 (+5)

Saving Throws
Dexterity +6, Wisdom +7, Charisma +8
Skills
Perception +7
Resistances
piercing
Damage Immunities
fire, radiant
Condition Immunities
charmed, exhaustion
Senses
darkvision 200 ft., passive Perception 17
Languages
Celestial, Common, Infernal, telepathy 120 ft.
Challenge
8 (3,900 XP) · Proficiency Bonus +3

Immortal Nature.

The chained angel doesn’t require food, drink, or sleep.

Magic Resistance.

The chained angel has advantage on saving throws against spells and other magical effects.

Redemption.

When a creature casts the knock spell on the chained angel’s chains, the chains release a blast of unholy flame. The spellcaster must make a DC 16 Dexterity saving throw, taking 16 (3d10) fire damage and 16 (3d10) radiant damage on a failed save, or half as much damage on a successful one. If the spellcaster survives, the chained angel must immediately make a DC 17 Wisdom saving throw. On a success, the angel’s chains fall away. It is restored to its senses and the form it had before it was chained, typically a deva. On a failure, the chained angel remains chained for 7 days, and during that time, any further attempts to cast knock on the angel’s chains fail.

Actions

Multiattack.

The chained angel makes two Fiery Greatsword attacks.

Fiery Greatsword.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.

Fallen Glory (Recharge 5–6).

Each creature the chained angel can see within 50 feet of it must make a DC 15 Strength saving throw. On a failure, a creature takes 19 (3d12) radiant damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.

Reactions

Fiendish Cunning.

When a creature the chained angel can see within 60 feet of it casts a spell that appears on the cleric or paladin spell list, the chained angel can counter the spell with a successful ability check. This works like the counterspell spell with a +5 spellcasting ability check, except the chained angel must make the ability check no matter the level of the spell.

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details