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Alseid 2014

CR 1/2 monstrosity

Medium monstrosity, Chaotic Neutral


Armor Class
14 (leather armor)
Hit Points
33 (6d8 + 6)
Speed
40 ft.

STR13 (+1)
DEX17 (+3)
CON12 (+1)
INT8 (-1)
WIS16 (+3)
CHA8 (-1)

Saving Throws
Skills
Nature +3, Perception +5, Stealth +5, Survival +5
Senses
darkvision 60 ft., passive Perception 15
Languages
Common, Elvish, Sylvan
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Woodfriend.

When in a forest, the alseid leaves no tracks and automatically discerns true north.

Actions

Spear.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Shortbow.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Thorned Staff.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 5 (2d4) piercing damage.

Thorn Bolt.

Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

Spellcasting.

The grovekeeper casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

  • At Will: animal friendship, animal messenger, druidcraft
  • 1/Day Each: cure wounds, faerie fire, lesser restoration

Other versions

Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details