Alseid 2014
CR 1/2 monstrosity
Medium monstrosity, Chaotic Neutral
When in a forest, the alseid leaves no tracks and automatically discerns true north.
Actions
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 5 (2d4) piercing damage.
Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 8 (2d4 + 3) piercing damage.
The grovekeeper casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
- At Will: animal friendship, animal messenger, druidcraft
- 1/Day Each: cure wounds, faerie fire, lesser restoration
Other versions
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details