Warhorse 2014
CR 1/2 beast
Large beast, unaligned
STR18 (+4)
DEX12 (+1)
CON13 (+1)
INT2 (-4)
WIS12 (+1)
CHA7 (-2)
Trampling Charge.
If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Environments: Urban
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details