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Tribal Warrior 2014

CR 1/8 humanoid

Medium humanoid, any alignment


Armor Class
12 (hide armor)
Hit Points
11 (2d8+2)
Speed
30 ft.

STR13 (+1)
DEX11 (+0)
CON12 (+1)
INT8 (-1)
WIS11 (+0)
CHA8 (-1)

Saving Throws
Skills
Senses
passive Perception 10
Languages
any one language
Challenge
1/8 (25 XP) · Proficiency Bonus +2

Pack Tactics.

The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Spear.

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Environments: Arctic or Tundra, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Swamp or Marsh, Underworld

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details