Wiki › Monsters & Creatures

Swarm of Rats 2014

CR 1/4 beast

Medium beast, unaligned


Armor Class
10
Hit Points
24 (7d8-7)
Speed
30 ft.

STR9 (-1)
DEX11 (+0)
CON9 (-1)
INT2 (-4)
WIS10 (+0)
CHA3 (-4)

Saving Throws
Skills
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses
darkvision 30 ft., passive Perception 10
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Keen Smell.

The swarm has advantage on Wisdom (Perception) checks that rely on smell.

Swarm.

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.

Actions

Bites.

Melee Weapon Attack: +2 to hit, reach 0 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer.

Environments: Caves, Forest or Jungle, Ruins, Sewer, Swamp or Marsh, Urban

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details